#include <stdio.h>
#include <unistd.h>
#include <sys/mman.h>
 
 
 
#define WIDTH   640
#define HEIGHT  480
#define BPP    3
 
#define MAX_BUFFERS     64
 
#include "sdl.h"
 
struct pixel {
        float r, g, b, a;
};
 
struct data {
        const char *target;
 
        SDL_Renderer *renderer;
        SDL_Window *window;
        SDL_Texture *texture;
        SDL_Texture *cursor;
 
 
 
        void *in_port;
 
 
        int counter;
        SDL_Rect rect;
        SDL_Rect cursor_rect;
};
 
static void handle_events(struct data *data)
{
        SDL_Event event;
        while (SDL_PollEvent(&event)) {
                switch (event.type) {
                case SDL_QUIT:
                        break;
                }
        }
}
 
static void
{
        struct data *data = _data;
        void *sdata, *ddata;
        int sstride, dstride;
        uint32_t i, j;
        uint8_t *src, *dst;
 
        b = NULL;
        while (true) {
                        break;
                if (b)
                b = t;
        }
        if (b == NULL) {
                return;
        }
 
 
                        data->position->video.size.width, data->position->video.size.height);
 
        handle_events(data);
 
                goto done;
        }
 
        if (SDL_LockTexture(data->texture, NULL, &ddata, &dstride) < 0) {
                goto done;
        }
 
        
 
        src = sdata;
        dst = ddata;
 
        for (i = 0; i < data->position->video.size.height; i++) {
                struct pixel *p = (struct pixel *) src;
                for (j = 0; j < data->position->video.size.width; j++) {
                        dst[j * 4 + 0] = 
SPA_CLAMP(p[j].r * 255.0f, 0, 255);
 
                        dst[j * 4 + 1] = 
SPA_CLAMP(p[j].g * 255.0f, 0, 255);
 
                        dst[j * 4 + 2] = 
SPA_CLAMP(p[j].b * 255.0f, 0, 255);
 
                        dst[j * 4 + 3] = 
SPA_CLAMP(p[j].a * 255.0f, 0, 255);
 
                }
                src += sstride;
                dst += dstride;
        }
        SDL_UnlockTexture(data->texture);
 
        SDL_RenderClear(data->renderer);
        SDL_RenderCopy(data->renderer, data->texture, &data->rect, NULL);
        SDL_RenderPresent(data->renderer);
 
      done:
}
 
{
        struct data *data = _data;
        switch (state) {
                break;
        default:
                break;
        }
}
 
static void
on_filter_io_changed(void *_data, void *port_data, uint32_t id, void *area, uint32_t size)
{
        struct data *data = _data;
 
        switch (id) {
                data->position = area;
                break;
        }
}
 
static void
on_filter_param_changed(
void *_data, 
void *port_data, uint32_t 
id, 
const struct spa_pod *param)
 
{
        struct data *data = _data;
 
        
                return;
 
        
 
                return;
        }
 
        data->texture = SDL_CreateTexture(data->renderer,
                                          SDL_PIXELFORMAT_RGBA32,
                                          SDL_TEXTUREACCESS_STREAMING,
                                          data->position->video.size.width,
                                          data->position->video.size.height);
        if (data->texture == NULL) {
                return;
        }
 
        data->rect.x = 0;
        data->rect.y = 0;
        data->rect.w = data->position->video.size.width;
        data->rect.h = data->position->video.size.height;
}
 
        .state_changed = on_filter_state_changed,
        .io_changed = on_filter_io_changed,
        .param_changed = on_filter_param_changed,
        .process = on_process,
};
 
int main(int argc, char *argv[])
{
        struct data data = { 0, };
 
 
        
 
        data.target = argc > 1 ? argv[1] : NULL;
 
        
                        "video-dsp-play",
                                NULL),
                        &filter_events,
                        &data);
 
 
        if (SDL_Init(SDL_INIT_VIDEO) < 0) {
                fprintf(stderr, "can't initialize SDL: %s\n", SDL_GetError());
                return -1;
        }
 
        if (SDL_CreateWindowAndRenderer
            (WIDTH, HEIGHT, SDL_WINDOW_RESIZABLE, &data.window, &data.renderer)) {
                fprintf(stderr, "can't create window: %s\n", SDL_GetError());
                return -1;
        }
 
        
                        0,
                                NULL),
                        NULL, 0);
 
                        0,              
                        NULL, 0);
 
        
 
 
        SDL_DestroyTexture(data.texture);
        if (data.cursor)
                SDL_DestroyTexture(data.cursor);
        SDL_DestroyRenderer(data.renderer);
        SDL_DestroyWindow(data.window);
 
        return 0;
}
int pw_filter_connect(struct pw_filter *filter, enum pw_filter_flags flags, const struct spa_pod **params, uint32_t n_params)
Connect a filter for processing.
Definition: filter.c:1500
 
void * pw_filter_add_port(struct pw_filter *filter, enum pw_direction direction, enum pw_filter_port_flags flags, size_t port_data_size, struct pw_properties *props, const struct spa_pod **params, uint32_t n_params)
add a port to the filter, returns user data of port_data_size.
Definition: filter.c:1684
 
struct pw_buffer * pw_filter_dequeue_buffer(void *port_data)
Get a buffer that can be filled for output ports or consumed for input ports.
Definition: filter.c:1866
 
int pw_filter_set_error(struct pw_filter *filter, int res, const char *error,...) 1(3
Set the filter in error state.
 
const char * pw_filter_state_as_string(enum pw_filter_state state)
Convert a filter state to a readable string
Definition: filter.c:1351
 
int pw_filter_queue_buffer(void *port_data, struct pw_buffer *buffer)
Submit a buffer for playback or recycle a buffer for capture.
Definition: filter.c:1885
 
struct pw_filter * pw_filter_new_simple(struct pw_loop *loop, const char *name, struct pw_properties *props, const struct pw_filter_events *events, void *data)
Definition: filter.c:1306
 
pw_filter_state
The state of a filter
Definition: filter.h:62
 
#define PW_VERSION_FILTER_EVENTS
Definition: filter.h:86
 
void pw_filter_destroy(struct pw_filter *filter)
Destroy a filter
Definition: filter.c:1369
 
@ PW_FILTER_PORT_FLAG_MAP_BUFFERS
mmap the buffers except DmaBuf
Definition: filter.h:137
 
@ PW_FILTER_STATE_UNCONNECTED
unconnected
Definition: filter.h:64
 
#define PW_KEY_PORT_NAME
port name
Definition: keys.h:289
 
#define PW_KEY_MEDIA_TYPE
Media.
Definition: keys.h:438
 
#define PW_KEY_NODE_AUTOCONNECT
node wants to be automatically connected to a compatible node
Definition: keys.h:218
 
#define PW_KEY_TARGET_OBJECT
a target object to link to
Definition: keys.h:508
 
#define PW_KEY_MEDIA_ROLE
Role: Movie, Music, Camera, Screen, Communication, Game, Notification, DSP, Production,...
Definition: keys.h:444
 
#define PW_KEY_MEDIA_CATEGORY
Media Category: Playback, Capture, Duplex, Monitor, Manager.
Definition: keys.h:441
 
#define PW_KEY_FORMAT_DSP
format related properties
Definition: keys.h:479
 
#define PW_KEY_MEDIA_CLASS
class Ex: "Video/Source"
Definition: keys.h:449
 
#define pw_log_trace(...)
Definition: log.h:166
 
#define pw_log_warn(...)
Definition: log.h:163
 
#define pw_log_error(...)
Definition: log.h:162
 
struct pw_main_loop * pw_main_loop_new(const struct spa_dict *props)
Create a new main loop.
Definition: main-loop.c:80
 
int pw_main_loop_quit(struct pw_main_loop *loop)
Quit a main loop.
Definition: main-loop.c:125
 
void pw_main_loop_destroy(struct pw_main_loop *loop)
Destroy a loop.
Definition: main-loop.c:90
 
int pw_main_loop_run(struct pw_main_loop *loop)
Run a main loop.
Definition: main-loop.c:139
 
struct pw_loop * pw_main_loop_get_loop(struct pw_main_loop *loop)
Get the loop implementation.
Definition: main-loop.c:113
 
void pw_init(int *argc, char **argv[])
Initialize PipeWire.
Definition: pipewire.c:580
 
#define PW_DIRECTION_INPUT
Definition: port.h:65
 
struct pw_properties * pw_properties_new(const char *key,...) 1
Make a new properties object.
Definition: properties.c:102
 
@ SPA_IO_Position
position information in the graph, struct spa_io_position
Definition: io.h:64
 
static int spa_format_video_dsp_parse(const struct spa_pod *format, struct spa_video_info_dsp *info)
Definition: format-utils.h:70
 
@ SPA_PARAM_Format
configured format as SPA_TYPE_OBJECT_Format
Definition: param.h:54
 
@ SPA_VIDEO_FORMAT_RGBA_F32
Definition: raw.h:145
 
#define SPA_CLAMP(v, low, high)
Definition: defs.h:179
 
a buffer structure obtained from pw_stream_dequeue_buffer().
Definition: stream.h:210
 
struct spa_buffer * buffer
the spa buffer
Definition: stream.h:211
 
Events for a filter.
Definition: filter.h:84
 
A Buffer.
Definition: buffer.h:109
 
struct spa_data * datas
array of data members
Definition: buffer.h:113
 
int32_t stride
stride of valid data
Definition: buffer.h:68
 
struct spa_chunk * chunk
valid chunk of memory
Definition: buffer.h:105
 
void * data
optional data pointer
Definition: buffer.h:104
 
A hook, contains the structure with functions and the data passed to the functions.
Definition: hook.h:351
 
The position information adds extra meaning to the raw clock times.
Definition: io.h:293
 
enum spa_video_format format
Definition: raw.h:220